pub struct GPUProvider { /* private fields */ }Expand description
GPU Discovery Provider
Implementations§
Source§impl GPUProvider
impl GPUProvider
Trait Implementations§
Source§impl DMSCHardwareProvider for GPUProvider
impl DMSCHardwareProvider for GPUProvider
Source§fn categories(&self) -> Vec<HardwareCategory>
fn categories(&self) -> Vec<HardwareCategory>
Returns the hardware categories this provider handles
Source§fn discover<'life0, 'life1, 'async_trait>(
&'life0 self,
platform: &'life1 PlatformInfo,
) -> Pin<Box<dyn Future<Output = DiscoveryResult<Vec<DMSCDevice>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn discover<'life0, 'life1, 'async_trait>(
&'life0 self,
platform: &'life1 PlatformInfo,
) -> Pin<Box<dyn Future<Output = DiscoveryResult<Vec<DMSCDevice>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Discovers devices of this type
Source§fn is_available(&self, platform: &PlatformInfo) -> bool
fn is_available(&self, platform: &PlatformInfo) -> bool
Checks if this provider is available on the current platform
Auto Trait Implementations§
impl Freeze for GPUProvider
impl RefUnwindSafe for GPUProvider
impl Send for GPUProvider
impl Sync for GPUProvider
impl Unpin for GPUProvider
impl UnwindSafe for GPUProvider
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T: ?Sized,
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Converts
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T in a tonic::Request